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5e monster stat block
5e monster stat block










Some of them have magical powers, but most are unintelligent and lack any society or language. The quintessential aberrations are aboleths, beholders, mind flayers, and slaadi.īeasts are nonhumanoid creatures that are a natural part of the fantasy ecology. Many of them have innate magical abilities drawn from the creature’s alien mind rather than the mystical forces of the world. The game includes the following monster types, which have no rules of their own.Īberrations are utterly alien beings. For example, an arrow of dragon slayingdeals extra damage not only to dragons but also other creatures of the dragon type, such as dragon turtles and wyverns. Certain spells, magic items, class features, and other effects in the game interact in special ways with creatures of a particular type. TypeĪ monster’s type speaks to its fundamental nature. Keep in mind that modifying a monster, including when you apply a template to it, might change its challenge rating. Feel free to tweak an existing creature to make it into something more useful for you, perhaps by borrowing a trait or two from a different monster or by using a variant or template, such as the ones in this book.

5e monster stat block

See the Player’s Handbook for more information on creature size and space.ĭespite the versatile collection of monsters in this book, you might be at a loss when it comes to finding the perfect creature for part of an adventure.

5e monster stat block

The Size Categories table shows how much space a creature of a particular size controls in combat. SizeĪ monster can be Tiny, Small, Medium, Large, Huge, or Gargantuan.

  • Appendix PH-B: Fantasy-Historical PantheonsĪ monster’s statistics, sometimes referred to as its stat block, provide the essential information that you need to run the monster.











  • 5e monster stat block